Writing Text with PhotoShop The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
POVRAY II: Basic Notions This is the second article on a series about Povray. This time we review some general concepts and start describing the basic elements of the language.
RenderMan Who has not heard of Pixar? Who has not seen "Toy Story"? Pixar developed RenderMan.
Writing Text with Gimp The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
MindsEye: 3D Modeling About 2 years ago, when linux was still very much a hackers operating system, the idea popped up to start work on a renderer/modeler/animation program for Linux.
Introduction to BORG BORG is graphical user interface to BMRT, but it is not just a GUI it divides the rendering work across different computers where BMRT is used to render frames.
GLUT programming:Windows and Animations GLUT is the GL Utility Toolkit, developed by Mark Kilgard. In this article the author introduces GLUT, and gives us a primer on Windows and Animations handling with GLUT.
What is OpenGL? This article is the first in a series about OpenGL, perhaps the most successful API for high-end 3D graphics
XMRM: Multi Resolution Morphing XMRM (Multi Resolution Morphing for X) is a morphing program that allows one to create an mpeg video based on the the transformation from one image into another one.
Sketch, vectorial drawing under Linux The advantages of a vectorial representation over bitmap is that files are smaller and the image can be enlarged significantly without differences in rendering (pixellisation). Sketch is written in Python, an object oriented interpreted programming language.